A solo game of connections

Read between
the lines.

Twenty words. Ten hidden agents. One mole.
Follow the clues, trust your instincts, and bring your team home.

No timer. No sign-up. Just one more connection.

The mission archive

A new set of possibilities.

13 handcrafted boards

Your first briefing

Simple rules.
Interesting decisions.

You have 7 turns to find all 10 agents. No rush. The best move is the one you think through.

Good luck out there.
  1. 01

    One clue. A few connections.

    Your spymaster gives you a word and a number. Find that many words connected to the clue.

  2. 02

    Find your people.

    An agent keeps you guessing. A civilian ends the turn. The mole? That's the end of your run.

  3. 03

    A fresh angle can help.

    Pass for the next clue, or use a hint to reveal an agent. Every connection brings you closer.